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ST GEORGE RULES SUMMARY - 2000

 

UNDER   10

UNDER   11

UNDER 12

1. Playing field

Approx. half senior size.  90m  * 65m

Approx. two thirds senior size.  110m  * 80m

Approx. 70 – 85% of senior size. 125m  * 85m

 

2. Ball size

Size 2.  Can use synthetic ball

Size 3. Can use synthetic ball

Size 3. Can use synthetic ball

 

3. The team

·          Max 15 (plus interchange) min 10 players.

·          Must even up – if not equal - interchange

·          Kelly - nominated f'wds, backs & centres

·          Only F'wds (band) can directly score. Free against others.  Rotation by quarter by coach.

·          Max 15 (plus interchange) min 12 players.

·          Must even up – if not equal -  must run interchange

·          Max 15  (plus interchange) min 12 players. Can have up to 18 if agreed.

·          Must even up – if not equal -  must run interchange

4. Playing time

Ten min quarters

Ten min quarters

Fifteen min quarters

 

5. Start of play

·          Ball up between two centre  players

·          No full possession

·          Max 3 players from ea  team closer
than  10m to ball . F'wds 15m  or free kick.

·          Ball up between two centre  players

·          No full possession

·          Max 3 players from ea  team closer
than  10m to ball

·          Ball up between two centre players

·          No full possession

·          Max 3 players from ea team closer
than 10m to ball.

6. After a goal

As in  5

As in  5

As in  5

 

7. Scrimmage

·          Umpire stops play, sends players back to positions and ball up as per 5. 

·          No full possession.

·          Umpire stops play, sends players back to positions and ball up as per 5. 

·          No full possession..

·          Umpire stops play, sends players back          

         to positions and ball up as per 5 except:

·          Full possession  allowed.

 

8. Out of bounds

·          From a kick - kick to nearest opponent.

·          If doubt to which team kicked-ball up 5m in from boundary

·          Off hands or body ball up 5m in.

·          No full possession..

·          From a kick - kick to nearest opponent.

·          If doubt to which team kicked-ball up 5m in from boundary

·          Off hands or body ball up 5m in.

·          No full possession..

As per AFL laws

9. Tackling

·          Can hold ball player – if deliberately bought to ground – free to ball player.

·          Limited  force pushes to side allowed.

·          Can not throw player to ground.

·          As per AFL laws but:

·          Can not throw player to ground.

·          As per AFL laws but:

·          Can not throw player to ground.

 

10. Bumping

Limited force bumping only.  After being bumped and had an opportunity to dispose

of ball a free will be awarded if bumped gain.

As per AFL laws

 

As per AFL laws

11. Barging

Player, who Barges, fends or chops past opponents after having a reasonable opportunity to dispose of ball penalized for holding the ball.

 

As per AFL laws

As per AFL laws

12. Shepherding

No deliberate shepherding or blocking - free. 

 

As per AFL laws

As per AFL laws

13. Mark

Catch ball directly from a kick. Irrespective
of distance.  Good attempts to be encouraged.

 

Catch ball directly from a kick. Irrespective
of distance.  Good attempts to be encouraged.

As per AFL laws

14. Bouncing  the ball

Player may bounce once only.  May run up
to 10m before bouncing or disposing of ball.

 

Player may bounce once only.  May run up
to 10m before bouncing or disposing of ball.

 

As per AFL laws with exception that a player may bounce twice only. 

15. Kicking off the  ground          

    

Not permitted to deliberately kick ball off
the ground

Not permitted to deliberately kick ball off
the ground

 

Not permitted to deliberately kick ball  off

the ground

16. Order-off rule

Applied in accordance with Association Hand Book.  Period of send off ¼ or full game.

No replacement.

Applied in accordance with Association Hand Book.  Period of send off ¼ or full game.

No replacement.

Applied in accordance with Association Hand Book.  Period of send off ¼ or full game.

No replacement.

17. Staying in position

To stop congestion, umpire and coach to ensure players stay in position. Free against persistent f'wds.

 

To stop congestion, umpire and coach to ensure players stay in position.

 

To stop congestion, umpire and coach to ensure players stay in position.

 

18. Spirit of the game

·          Players, umpires, officials and coaches to shake hands before and after the game.

·          60-point mercy rule.

·          Players, umpires, officials and coaches to shake hands before and after the game.

·          60-point mercy rule.

·          Players, umpires, officials & coaches to shake hands before and after the game.

·          60-point mercy rule.

19.  Coaches

·          Except for finals, coaches allowed on ground to teach only.  Coach to control player rotation

·          Coach no closer than 15m from play.

As per AFL laws with exception that the runner must be an adult or senior player.

As per AFL laws with exception that the runner must be an adult or senior player.

 

This summary is to be read in conjunction with the Laws of Australian Football 2000, the “Rules of Aussie Footy” and the St George Junior AFL 2000 Handbook.

 

U13, 14, 15 & 16: As per AFL laws with exception - min 12 players, max 18 (plus interchange).  90-point mercy rule. 

·          U13 & 14 – Size 4 ball (synthetic ball allowed in wet).  Fifteen-minute quarters. 

·          U15 & 16 – Full size ball (synthetic ball allowed in wet).  Twenty-minute quarters.

Ground size:  All ground sizes are approximate and may be altered to suit the match conditions.